Or…I could do a graphic novel script
I hear that 100 pages of script isn’t as cake as it sounds (but it still sounds like too much fun to miss).
I thought about the text-based role-playing game idea a lot today. I figure, okay, I’d need to make a map with a written description for every location. Naturally I’d have to know how all the locations relate to each other. Locations. Easy! I’d also need a main character for the player to follow (”you,” Arthur Dent, you know—whatever). Then I’d need to figure out the main character’s goal and what can come between him and the goal.
Really, so far it doesn’t sound too far off from thinking through any other writing, right?
So then I’d need to think up everything a player could do from the opening screen till he wins or gets eaten by a grue.
This “think up everything the player could do” stops my brain. I’m so used to thinking along a single storyline; doing otherwise seems exhausting—and then I not only have to think these things up, but I have to write them, too? Gee, this sounds as fun as writing a choose-your-own-adventure story!
SO! I’ve been thinking maybe I could just do that vampire idea I was never going to use for anything anyway as a graphic novel script. Or maybe I can do Rot as a graphic novel script, because it’s NOT GOING ANYWHERE FAST AS A NOVEL. *sigh*


